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Our Mission
AR/MR/VR narrative content and gaming.Fully immersive, mobile and steam.
We are a company that produces narrative based immersive content, immersive experiences and narrative based gaming. We believe all great experiences have a great story at their heart and that's where we start. With every project that we develop, we aim to create a multi-layered narrative-based experience that grabs audiences immediately and keeps them coming back for more.
Collectively we've done a ton of stuff and have been responsible for the success of some of the World’s most iconic brands. We believe in the power of stories to hook, engage and retain audiences globally — We are Feature Games.
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Our People
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Our People

Jo Lewis

Founder & Producer

As a filmmaker and gamer, Jo is a modern multiplatform thinker, who has a brave entrepreneurial approach to creativity matched with a passion to tell compelling stories.She has a wealth of experience in feature film and TV production.  She has a strong fascination with emerging technology and narrative based gaming.
Visit Breakneck Films

Jason Turner

Managing Partner (Chartered FCSI)

Jason joins the team as Managing Partner of Feature Games. He has a strong track record in business and finance, serving for several years as Director at RBC Wealth Management.  Before this, he worked at a number of banks including Deutsche Bank, Kleinwort Benson, and UBS. Jason was a professional rugby player at Wasps RFC.
Visit LinkedIn

Paddy Murphy

Game Designer

Paddy is an Irish film-maker and game developer, and until recently was CEO and lead designer at one of Ireland's largest homegrown indie developers with games released for ps3, pop, ps vita iOS, Android, Xbox, and PC. He was voted one of the top 30 developers by Develop Magazine and has won awards for titles created at Open Emotion Studios.
Visit Behance

Ben Callis

Producer / Creative Director

Ben has worked with Live events, brand experiential VR, AR, MR projects, feature film production, format development, mobile and console gaming development, software product design and brand communications. This has allowed him to create impactful, award-winning and measurable experiences that engage and retain the increasingly fragmented and 'unreachable' global audiences.
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Chris Deering

Consultant

Chris was the former president of Sony Computer Entertainment Europe. He is credited as one of the main marketers of the Playstation and PS2 Console, earning him the title of 'The Father of the Playstation'. PS1 was the first video game console to ship 100 million units and PS2 remains the most sold console of all time selling around 155 million units. In 2003 Chris received the BAFTA Industry Award for his lifetime contributions to the game industry.
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Julian Ward

Legal Advisor

Julian is Head of Lee and Thompson's Digital and Technology Group - a digital media, IP and technology lawyer with over 17 year's experience. Julian previously spent over a decade as in-house counsel to leading media and technology companies, including BBC World Wide as Head of Business & Legal Affairs for Digital Retail and Games, and leading video games developer and publisher Codemasters as Head of Legal.
Visit Lee & Thompson
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THE PIPELINE
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THE PIPELINE

Blue Dog

AR Story

Racing X

AR & VR

Let's Play

Mobile & Console
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Our Friends
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Our Friends

Christian Cantamessa

Writer / Director

Christian is an Italian-American writer, director, and videogame creator best known for co-writing and directing Air, lead writer and designer of Red Dead Redemption and Manhunt and level designer on Grand Theft Auto: San Andreas. He is also the Founder and CEO of Sleep Deprivation Lab which is a production company and videogame consulting film.
Visit Sleep Deprivation Lab

Mark D'Souza

Co-Director / Executive Producer

Mark specialises in the delivery of digital experiences, games and other - playing a leading role in defining and driving the high-level vision. He is responsible for producing innovative and original ideas, shaping them into tight specifications, overseeing and influencing them from conception to completion, guiding the team along the way.

John Keefe

Draw and Code (Director)

Immersive Technology expert and highly experienced software developer. Projects for Draw and Code include:· Philips Magic Leap AR,· John Lewis AR App,· Ready Player One AR Portal.
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Andy Cooper

Draw and Code (Director)

Concept and Designer. Projects for Draw and Code include:· Terracotta Warriors immersive,· Snatch AR.
Visit Draw & Code
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Our Work
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Our Work

Egomaniac:The Visual Novel (Official Game)

EGOMANIAC is a morally charged, narrative-adventure game with a Killer Concept. You’re Fresh out of film-school and set to make your independent debut feature film. Only one catch. You can’t finance it. In the game Egomaniac, you will need to barter Compromise Points (or CP) against your sanity, to keep enough money to stay alive, but sane enough to not end up behind bars. Can you handle the sleazy producers, the dodgy distributors and the nasty, backstabbing world of the indie filmmaker? Made with Unity & the Fungus Interactive Narrative System.
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Our Details

jo@feature-games.cominvestor@feature-games.com++44 (0) 7779165 983